Vector
Vectors are those quantities which are completely determined if their lengths (also called magnitude) and their directions in space are given. For example, velocity, acceleration, force etc. are vectors.
Directed line segment
A vector or a directed line segment is denoted by two letters with an arrow marked over them. The first letter is the starting point (or the initial point or the origin) and the second letter is the terminal point of a vector. Thus,

is a directed line segment whose initial point is A and the terminal point is B. BA is a directed line segment whose initial point is B and the terminal point A.
The length, AB, of the line segment is known as the magnitude of vector

and is written as

or simply by AB. Vectors

and

have the same magnitude but the directions are
opposite. Hence,

and

represent different vectors. We write

,

etc. to represent vectors and

,

etc. to represent their magnitudes.
Free and localized vectors
If we are free to choose the origin (or the initial point) of a vector at any point, then the vector is said to be a free vector. A free vector can be subjected to parallel displacement to itself without changing its magnitude (and direction, of course). If the initial point is restricted to a specified point, then the vector is called a localised vector.
Equal vectors
Two vectors

and

are said to be equal, if they have the same length (magnitude) and the same direction, regardless of the position of their initial points, and we write

=

. Thus, equal vectors can be represented by parallel lines of equal lengths, in the same sense of direction, irrespective of the initial point.
Unit vector
A vector is said to be a unit vector if its magnitude is of unit length. The unit vector, corresponding to a vector

of length

and in the direction of

, is

. We denote it by

.
Zero vector
A vector

is said to be zero or a null vector if its magnitude is zero, i,e.

= 0. Its direction is indeterminate. We represent zero vector by

.

,

are zero vectors.
Distinction must be made between scalar O and zero vector

. The scalar O is a real number whereas

is a vector of zero magnitude and arbitrary direction.
Collinear vectors
A number of given vectors are said to be collinear if they are parallel to (or coincident with) the same line irrespective of their magnitude. Since zero vector can have any direction, it is collinear with any other vector. Collinear or parallel vectors are also called like vectors.
Negative of a vector
A vector whose magnitude is the same as that of a given vector

but is in the opposite direction is called the negative of

and is denoted by

. The negative of a vector is collinear with the vector itself.
Coplanar vectors
A number of given vectors are said to be coplanar if they are parallel to the same plane. Obviously, vectors lying in the same plane are coplanar.
Addition of vectors
In the side wise figure the sum of the vectors

and

is defined as

. Obviously, we can choose any point as origin. Hence, the sum of two vectors is independent of the choice of initial point (or origin). Since, OAB is a triangle, this is also called the triangle law of addition
.
Moreover, the magnitude of

is not equal to the sum of the magnitude of vectors

and

. If

, i,e. O and B coincide, then

or

is negative of

.
Vector addition is commutative i,e.

.
Vector addition is associative i,e.

.
The process of addition may be extended to several vectors. Thus , to add n vectors

, we choose O as the origin and draw
so that
Hence the sum is represented by

. This is called the
polygon law of addition.
If three vectors

are represented by three sides of a triangle, taken in order, then

. If vector

, taken in order, are represented by then sides of a
polygon, then

.
The difference

of two vectors

and

can be defined as the sum of the vectors

and

i,e.

.
We have

,

,


.
The definitions of the sum and the difference of two vectors show that

and

.
Moreover ,

.
Scalar multiplication of vectors
The multiplication of a vector

by a scalar m is defined as the vector

, whose magnitude (or modules) is

times the magnitude of

. This vector has the same direction as

, if m is positive and has the opposite direction of

if m is negative. Also,

.

(m, n scalars).
We have,

and

. If

and

are like vectors, then

, so that


or,

.
Hence, one vector can be expressed as a scalar multiple of the other.
Position vector of a point
Let O be the origin of a certain co-ordinate system. Then every point in space can be referenced with respect to this origin. If P is any point in space, then

is said to be the position vector of the point P. Position vector is unique.
Position vectors in rectangular Cartesian system:
In the three dimensional co-ordinate (rectangular) system, unit vectors in the direction of positive x-axis,
y-axis and z-axis are denoted by

respectively. In the side wise figure The

.
Now
=

.
Vectors

are called the components of vector

in the directions of the co-ordinate axes. (x, y, z) is sometimes called the position vector of P(x, y, z) and we denote it as

.
Also
(OP)
2 =
.
if A(x
1, y
1, z
1) and B(x
2, y
2, z
2) be any two points in space. Then vector

can be written as (using (1)),

where a
1 = x
2 - x
1, a
2 = y
2 - y
1, a
3 = z
2 - z
1.
We find that any vector can be expressed in term of unit vectors

.
These are known as basis (or base) vectors. In general, any three mutually perpendicular (or orthogonal)
vectors, say

can be chosen as base vectors.
The points A, B, C whose position vectors are

, are collinear if AB + BC = AC
or if
i.e. if

.
Director Cosines of a Vector:
Let

,

,

be the angles which the vector

makes with the positive directions of the x-axis, the y-axis and z-axis respectively. The cosine of these angles i.e. cos

, cos

and cos

are called the direction cosines of the vector

. The direction cosines are usually denoted by l, m, n respectively. From the right angled triangles OAP, OBP and OCP, we find that cos

=

,
cos

=

, cos

=
cos
2
+ cos
2
+ cos
2
=

.
The direction cosines (l, m, n) in this order, thus constitute a unit vector along the vector

. For any non-zero constant k, kl, km, kn are called the direction ratios of

.
Dividing a line segment in a given ratio (Section formula)
In the side wise figure the position vector of P is
If P is the mid-point of AB, then

=

, and hence the position vector of P is

.
The position vector of the point P which divides AB (externally) in the ratio

:

is

.
Linear Combination of vectors:
Two vectors are collinear (or parallel) if their directions are the same or opposite, whatever their magnitude.
Let us consider three vector


lying in a plane. If the initial points of

and

are different, we shift the vectors (by parallel sliding) so that all the three have the same initial point O.
Any vector in the plane of two non-collinear vectors

and

can be represented as a linear combination of

and

.If

and

and

are non-collinear, then m = 0, n = 0.
If

are non-coplanar vectors then any vector

can be represented as a linear combination of

.
Product of two vectors:
The product of two numbers is a number. But the product of two vectors is defined in two ways, namely, scalar product where the result is a scalar and vector product where the result is a vector quantity.
Scalar product of two vectors (dot product):
The scalar product of two vectors

is given by |a| |b| cos

, where

(0



) is the angle between the vectors

. It is denoted by

, and for q = 0,

.

, as

= 0
Two vectors

make an acute angle if

, an obtuse angle if

and are at right angle if

.

,

.
If i, j and k are three unit vectors along three mutually perpendicular lines, then

= 1 and

.
If

, then

and

, cos

=

=

.
If

, then it does not always imply that

. Since

, it is possible that

is perpendicular to vector

.
For a scalar

,
Components of a vector along the coordinate axes:
If

is a vector which makes angles

,

,

with the coordinate axes, then
and cos

=

are the corresponding direction cosines of the vector.
Vector product of two vectors (cross product):
The vector product of two vectors

, written as

, is the vector

sinq

, where q is the angle between

, (0



), and

is a unit vector along the line
perpendicular to both

. The direction of

is such that

form a right - handed system. Note that

,

,

.

.
Two non - zero vectors

are collinear if and only if

.

.
Also,

= 2
= 2 (Area of triangle AOC) = Area of parallelogram OABC.
The area of the parallelogram, whose adjacent sides are represented by vectors

and

and the area of the triangle OAB is

. Here

is said to be the
vector area of the parallelogram with adjacent sides OA and OB.
The unit vector perpendicular to the plane of

, and a vector of magnitude l perpendicular to the plane of

.

=

.
Scalar triple product:
The scalar triple product of three vectors

is defined as

We denote it by [a b c].

i.e. [a b c]= [b c a] = [c a b] = -[b a c] = -[c b a].
If

=
then

=

=

.

represents (and is equal to) the volume of the parallelopiped whose adjacent sides are represented by the vectors

.
The volume of the tetrahedron ABCD is equal to

.
Three vectors

are coplanar if [a b c] = 0.
Moreover, [a + b, c, d] = [a c d] + [b c d].

,
[a b c] [u v w] =

.
Four points with position vectors

are coplanar if
[d b c] + [d c a] + [d a b] = [a b c].
Vector triple product:
The vector triple product of three vectors

is the vector:
Note:

=

=
=

=

.
This is called Lagrange's identity.

.
Let

be a system of, three non - coplanar vectors. Then the system of vectors

which satisfies

and

is called the reciprocal system to the vectors

. In term of

the vectors

are given by

.
Geometrical applications:
Let

be unit vectors along two lines inclined at an angle

Then are the vectors along the internal and external bisectors of

, respectively. The bisectors of the angles
between the lines

are given by

(

real).